Here’s a selection of the projects I’ve been involved in over the last few years, all of them valuable experience in production and/or design.


A GGJ 2018 entry, about a friendly pigeon called Birbsy, made in Unity.


My end-of-year project for my undergrad, an immersive narrative game made in Unreal.

Dr Neutro’s Nanobot Rush

An Android platformer, made for the first two modules of my Masters.

Project Daniel

An unreleased/unfinished PS4 project worked on during my Masters that later evolved into Radical Alien Destruction

Radical Alien Destruction

A bright, zany and visceral PS4 shooter made as my final project during my Masters

A Bad Day

A Twine text narrative game exploring alexithymia – for the AutisticaPlay Game Jam 2020