Here’s a selection of the projects I’ve been involved in over the last few years, all of them valuable experience in production and/or design.
A GGJ 2018 entry, about a friendly pigeon called Birbsy, made in Unity.
My end-of-year project for my undergrad, an immersive narrative game made in Unreal.
Dr Neutro’s Nanobot Rush
An Android platformer, made for the first two modules of my Masters.
An unreleased/unfinished PS4 project worked on during my Masters that later evolved into Radical Alien Destruction
Radical Alien Destruction
A bright, zany and visceral PS4 shooter made as my final project during my Masters
A Bad Day
A Twine text narrative game exploring alexithymia – for the AutisticaPlay Game Jam 2020