About My Accessibility Work

I love working with the games and arts industries to make a fundamental, positive difference to the lives of disabled developers and gamers alike, and I would happily give a talk to any who ask!

I am a disabled subject matter expert with lived experience – I experience barriers with fine motor control, audio, cognition and neurology due to living with a unique cocktail of disabilities and conditions.

How I Can Help

  • Accessibility Talks & Pitching Accessibility Internally
  • Inclusive Design Sprints
  • Accessibility Team Structuring
  • Talks to the Education Sector
  • Improving games accessibility
  • Proof & Sensitivity Reading
  • Mentoring and moral support for disabled & neurodiverse developers

I’ve talked at

I’ve worked with

And more!


Scope Power Up and Play 2021

Worked within the context of a co-production to formulate and support a charity event highlighting the disparities in the games industry regarding accessibility over the course of 8 months.

Appeared in the ad campaign both in video and print formats.


Advert available here: https://fb.watch/aDULPervjK/

Panels & Interviews

EGX Fringe 2018

Took part in the Disability in Videogames Panel – I spoke about the challenges faced as a disabled student at the time, and discussed with the other panellists, the representation available surrounding disabled people in games.

You can find an audio recording and a transcription at the Manycats blog here – thanks to Chris Goodyear for arranging the panel, and providing the audio recording and transcript!

University Mental Health Day 2018

I was part of a BBC News report on the crisis of mental health in Higher Education, and talked about how to look after your mental health while at university.

Talks & Speaking

Snappy Gurus Careers Week 2022

Spoke to students/early career professionals about how to think in an inclusive way to promote better accessible design.

Recording: Coming Soon

Slides: SnappyGurusTalk2022.pdf